LOADING...

Will Wright on Colbert Report

January 24th, 2010


The Colbert Report Mon - Thurs 11:30pm / 10:30c
Will Wright
www.colbertnation.com
Colbert Report Full Episodes Political Humor Economy

Will Wright on TED in 2007

January 22nd, 2010

NYU-TV will broadcast Will Wright “LIVE” on February 17, 2010

January 22nd, 2010

NYU-TV will broadcast Will Wright “LIVE” from the Games for Learning Institute at Skirball Center for the Performing Arts in New York City on February 17, 2010 at 6:00pm.

will_splashlogo.tv

Visionary game designer and simulation extraordinaire Will Wright will be discussing “Why Games are (Good) for Learning” on Wednesday, February 17, 2010 at 6:00pm – 7:00pm in the NYU Skirball Center for the Performing Arts.  This event, co-hosted by Microsoft Research, The NYU Game Center, and Games for Change, is open to the public.  Complimentary tickets are available by RSVP at: tickets@g4li.org (limit 2 per person).  The event will be carried LIVE in a webcast produced by NYU-TV.

“Will Wright was given a ‘Lifetime Achievement Award’ at the Game Developers Choice Awards in 2001. In 2002, he became the fifth person to be inducted into the Academy of Interactive Arts and Sciences’ Hall of Fame. Until 2006, he was the only person to have been honored this way by both of these industry organizations. In 2007 the British Academy of Film and Television Arts awarded him a fellowship, the first given to a game designer.

He has been called one of the most important people in gaming, technology, and entertainment by publications such as Entertainment Weekly, Time, PC Gamer, Discover and GameSpy. Wright was also awarded the PC Magazine Lifetime Achievement Award in January 2005.”

Wikipedia.org

“A technical virtuoso with boundless imagination, Will Wright has created a style of computer gaming unlike any that came before, emphasizing learning more than losing, invention more than sport. With his hit game SimCity, he spurred players to make predictions, take risks, and sometimes fail miserably, as they built their own virtual urban worlds. With his follow-up hit, The Sims, he encouraged the same creativity toward building a household, all the while preserving the addictive fun of ordinary video games. His most recent game, Spore, evolves an entire universe from a single-celled creature.

Wright’s genius is for presenting vital abstract principles — like evolution, differences of scale, and environmental dynamics — through a highly personalized, humorous kind of play. Users invest themselves passionately in characters they create (with Wright’s mind-boggling CG tools), and then watch them encounter fundamentals of life and nature. If it all sounds suspiciously educational, well, it just might be. Wright has created not just an irresistible form of entertainment, but an ingenious, original pedagogy.

In 2009, he left publisher Electronic Arts to form his own think tank for the future of games, toys and entertainment, the Stupid Fun Club.”

TED.com

The Jack H. Skirball Center for the Performing Arts at NYU:

The Skirball Center is the premier venue for the presentation of cultural and performing arts events for NYU and lower Manhattan. The programs of the Skirball Center reflect NYU’s mission as an international center of scholarship, defined by excellence and innovation and shaped by an intellectually rich and diverse environment. Since 2003, the 860-seat Center has provided a unique venue for enhancing a sense of community while continuing the Greenwich Village traditions of creativity and artistic discovery with a broad range of compelling performance events at affordable ticket prices. Led by Executive Producer Jay Oliva (President Emeritus, NYU) and Director Michael Harrington, a natural and vital aspect of the Center’s mission is to build young adult audiences for the future of live performance. www.skirballcenter.nyu.edu

Will Wright LIVE TODAY at 6:00pm. Standby tickets available at 5:45pm (first-come, first-served).

January 22nd, 2010

This event is SOLD OUT.  Watch our webcast.

will_splash

If you would like to receive updates on our research activities and future G4LI-sponsored events please join our mailing list.

bros

January 6th, 2010

Bros is a two player dependency game, where one player protects the other from harm.  Work together to get rid of these pesty balls.  10 combined points wins the game. This game was written by Long Nguyen for professor Perlin’s fall 2009 graduate games course.

bros

flight school

January 4th, 2010

This game is a proof-of-concept for a “Flight School” game for teaching “kids” about the aerodynamic concepts of flight. It is a physics sandbox where you can modify various aerodynamic parameters of the plane, like the wing shape, wingspan, weight, etc., and see how that changes the way that the plane flies. Flight school was written by Sidharth Kadian for Professor Perlin’s fall 2009 graduate games course and Aiden Lucey, a design student from Prof Plass’ class.

fligthSchool

ecoSim: an ecological simulation game

January 2nd, 2010

ecosim

EcoSim is the third–place winner of the G4LI Game Design Competition. It was sumitted by

Melissa DiFranco,

Kai Johnson &

Younyil Kim

The following is a excerpt of design document (found here:http://g4li.org/wp-content/uploads/2010/01/Eco-Sim-Design-Documen.pdf) , describing the goals and market of the game in some detail:

We based the content of the game on New York State middle school science curriculum concepts.  The concepts are divided into Key Ideas with a subdivision of performance indicators and major understandings.  While we do not include every concept associated with each Key Idea, we include those that are within the scope of our content.

We are attempting to incorporate the following concepts: (New York State Education Department, pp 21-24)

Eco Sim Design Documen