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Homer & Plass: Expertise reversal for iconic representations in science simulations

Published December 3rd, 2011

Category Publications

By Bruce Homer and Jan L Plass

Topics


The influence of prior knowledge and cognitive development on the effectiveness of iconic representations in science visualizations was examined. Middle and high school students (N = 186) were given narrated visualizations of two chemistry topics: Kinetic Molecular Theory (Day 1) and Ideal Gas Laws (Day 2). For half of the visualizations, iconic representations of key information were added. Results indicated a main effect of prior knowledge on learning in Day 1. In Day 2, a three-way interaction was found between prior knowledge, age group and icons: icons were effective for all middle school students and for high school students with low prior knowledge, but were not effective for high school students with high prior knowledge. These findings indicate that the expertise reversal effect can be mediated by cognitive development and other factors, not just domain specific prior knowledge. More…

Homer, B.D. & Plass, J.L. (2010). Expertise reversal for iconic representations in science simulations. Instructional Science, 38, 259–276.

Domagk, Schwartz, & Plass: Interactivity in multimedia learning: An integrated model

Published December 3rd, 2011

Category Publications

By Jan L Plass and Ruth Schwartz

Topics


What does interactivity entail? What factors need to be taken into account in the design of interactive systems? Although interactivity is a widely used term accorded great prominence in discussions of multimedia learning, even a preliminary look at the literature suggests that how interactivity is defined, and what benefits it may offer, are not at all clear. The goal of this article is therefore to clarify the concept of interactivity. We present a unifying model that includes the user, the learning environment, and a system of connections and concepts that together make up interactivity. Such a model can help inform research, discussion, and design decisions on interactive multimedia instruction. More…

Domagk, S., Schwartz, R., & Plass, J.L. (2010). Interactivity in Multimedia Learning: An Integrated Model. Computers in Human Behavior, 26, 1024–1033. doi:10.1016/j.chb.2010.03.003

Announcing the release of Cognitive Load Theory, Co-Edited by G4LI’s Jan L. Plass

Published May 16th, 2010

Category Publications

By Jan L Plass

Topics


Announcing the release of Cognitive Load Theory, Co-Edited by G4LI Co-Director Jan L. Plass, with Roxana Moreno and Roland Brünken. Published by Cambridge University Press (c) 2010.

Cognitive Load Theory

Cognitive Load Theory

Cognitive load theory (CLT) is one of the most important theories in educational technology, a highly effective guide for the design of multimedia and other learning materials. This edited volume brings together the most prolific researchers from around the world who study various aspects of cognitive load to discuss its current theoretical as well as practical issues. The book is divided into three parts. The first part describes the theoretical foundations and assumptions of CLT, the second discusses the empirical findings about the application of CLT to the design of learning environments, and the third part concludes the book with discussions and suggestions for new directions for future research. It aims to become the standard handbook in CLT for researchers and graduate students in psychology, education, and educational technology.

NYU CREATE releases Molecules & Minds final report

Published November 2nd, 2009

Category Publications

By Jan L Plass

Topics Cognition, Design, Multimedia learning, Science Education, Science visualization, Simulation,


The NYU CREATE Consortium for Research and Evaluation of Advanced Technologies in Education today released the final report for the IES funded 2005-2009 research grant Molecules & Minds: Optimizing Simulations for Chemistry Education. The research study, directed by Jan L. Plass (PI) and Bruce Homer, Catherine Milne, and Trace Jordan (Co-PIs) investigated design factors for effective simulations for high school chemistry education. Six simulations developed by the grant and curricular materials are available on the Molecules & Minds Web Site.

M&M logo300

Optimizing Cognitive Load for Learning From Computer-Based Science Simulations

Published October 9th, 2009

Category Publications

By Jan L Plass and Bruce Homer

Topics Cognition, Cognitive load, icons, Multimedia learning, Science Education, Science Learning, Simulation, Visualization,


Hyunjeong Lee • Jan L. Plass • Bruce D. Homer

How can cognitive load in visual displays of computer simulations be optimized? Middle-school chemistry students (N = 257) learned with a simulation of the ideal gas law. Visual complexity was manipulated by separating the display of the simulations in 2 screens (low complexity) or presenting all information on 1 screen (high complexity). The mode of visual representation in the simulation was manipulated by presenting important information in symbolic form only (symbolic representations) or by adding iconic information to the display (iconic + symbolic representations), locating the sliders controlling the simulation separated from the simulation or integrating them, and graphing either only the most recent simulation result or showing all results taken. Separated screen displays and the use of optimized visual displays each promoted comprehension and transfer, especially for low prior-knowledge learners. An expertise reversal effect was found for learners’ prior general science knowledge. Results indicate that intrinsic and extraneous cognitive load in visual displays can be manipulated and that learners’ prior knowledge moderates the effectiveness of these load manipulations.

Design Factors for Effective science simulations: Representation of Information

Published October 9th, 2009

Category Publications

By Jan L Plass

Topics Cognitive load, icons, interface design, learning, prior knowledge, representation; science, self-efficacy, Simulation, spatial ability, symbols,


Jan L. Plass • Bruce D. Homer • Catherine Milne • Trace Jordan • Slava Kalyuga • Minchi Kim • Hyunjeong Lee

We propose that the effectiveness of simulations for science education depends on design features such as the type of representation chosen to depict key concepts. We hypothesize that the addition of iconic representa- tions to simulations can help novice learners interpret the visual simulation interface and improve cognitive learning outcomes as well as learners’ self-efficacy. This hypothesis was tested in two experiments with high school chemistry students. The studies examined the effects of representation type (symbolic versus iconic), prior knowledge, and spatial ability on comprehension, transfer, and self-efficacy under low cognitive load (Study 1, N=80) and high cognitive load conditions (Study 2, N=91). Results supported our hypotheses that design features such as the addition of iconic representations can help scaffold students’ comprehension of science simulations, and that this effect was strongest for learners with low prior knowledge. Adding icons also improved learners’ general self-efficacy. More…

Expertise reversal for iconic representations in science visualizations

Published October 9th, 2009

Category Publications

By Jan L Plass

Topics Cognitive development, Cognitive load, Expertise reversal, Multimedia learning, Science visualization, Simulation,


Bruce D. Homer • Jan L. Plass

The influence of prior knowledge and cognitive development on the effec- tiveness of iconic representations in science visualizations was examined. Middle and high school students (N = 186) were given narrated visualizations of two chemistry topics: Kinetic Molecular Theory (Day 1) and Ideal Gas Laws (Day 2). For half of the visual- izations, iconic representations of key information were added. Results indicated a main effect of prior knowledge on learning in Day 1. In Day 2, a three-way interaction was found between prior knowledge, age group and icons: icons were effective for all middle school students and for high school students with low prior knowledge, but were not effective for high school students with high prior knowledge. These findings indicate that the expertise reversal effect can be mediated by cognitive development and other factors, not just domain specific prior knowledge. More…

Design factors for educationally effective animations and simulations

Published October 9th, 2009

Category Publications

By Jan L Plass

Topics Animation, Cognition, Design, Science Education, Science visualization, Simulation,


Jan L. Plass • Bruce D. Homer • Elizabeth O. Hayward

This paper reviews research on learning from dynamic visual representations and offers principles for the design of animations and simulations that assure their educational effectiveness. In addition to established principles, new and revised design principle are presented that have been derived from recent research. Our review focuses on the visual design and interaction design of these visualizations and presents existing research as well as questions for future inquiry. More…

Design factors for educationally effective animations and simulations

Published October 9th, 2009

Category Publications

By Jan L Plass , Bruce Homer and Lizzie

Topics Animation, Cognition, Design, Science Learning, Simulation, Visualization,



Simulation of the Ideal Gas Laws

Simulation of the Ideal Gas Laws

Abstract

This paper reviews research on learning from dynamic visual representations and offers principles for the design of animations and simulations that assure their educational effectiveness. In addition to established principles, new and revised design principle are presented that have been derived from recent research. Our review focuses on the visual design and interaction design of these visualizations and presents existing research as well as questions for future inquiry.

Design-factors-for-educationally-effective-animations-and-simulations