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Educational Game Design Pattern Candidates

Published December 10th, 2009

Category White Papers

By Helen Zhen Zeng , Jan L Plass and Bruce Homer

Topics design pattern, game design,


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The NYU/CUNY team (Jan L. Plass, Catherine Milner, and Bruce Homer) conducted three months of research in an NYC middle school from April – June 2009. This preliminary research indicates several game design elements that either engaged players or that increased players’ levels of experienced fun.

Game Design Patterns

History of Play in Education

Published October 19th, 2009

Category White Papers

By Tsu Ting Huang and Jan L Plass

Topics history of play, play, Salen, Zimmerman,


Game designers, Katie Salen and Eric Zimmerman, describe the relationship between game and play as mutually subordinate (2004). Engaging in games is a kind of playful activity. Play, on the other hand, is one major element that constitutes a game. To create an effective educational game, understanding the concepts of play in education is important. G4LI thus creates an annotated bibliography, collecting various educators’ and psychologists’ ideas of play throughout history. The goal is to find out how play is related to education and human developments. The results can be adopted in the educational game design in later phases of research.

Following is a summary of the annotated bibliography. It is sorted by how play is related with education to distinguish various scholars’ points of view.

History of Play

Research on Educational Impact of Games A Literature Review

Published October 11th, 2009

Category White Papers

By Jan L Plass , Andy Phelps and Tsu Ting Huang

Topics gaming, learning, Literature review,


Gaming Literature Coding

In response to researchers’ calls for more systematic investigations of the use of games for learning, we conducted an extensive literature review on this topic. By surveying prior research, we examined the themes that emerged, the methodology employed, and the findings yielded, the ultimate goal being to identify knowledge gaps in the literature. To this end, we reviewed the relevant research conducted in the last 15 years by following the procedures outlined below.

Research on Educational Impact of Games A Literature Review