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Game’a'Day

October 28th, 2009
So Many Games

So Many Games

GaD!!!

As part of our initial three year plan for the institute, we will be developing and play testing a series of mini-games, which we can repidly prototype and alter to fit a specific situation. In order to jumpstart this phase o

f our research plan, we have decided to feature a different game every weekday until our end of the semester games contest (about which I will say more later this week) in Mid-December.

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